Jul 13, 2016 If you want downloaded content then I suggest going over to YouTube and downloading videos on C by Derek Banas and thenewboston. You can also find the same C.
-
Godot 3 Game Engine Tutorial Series
Godot 3 is a massively updated version of the Godot game engine. This updated tutorial series goes through all aspects of creating 2D and 3D games using Godot 3. There is also an earlier Godot series below that is mostly still accurate. Click here for Table Of Contents -
Armory Game Engine Text Tutorial Series
Armory is a new game engine that runs directly inside Blender. The Devga.me hosted series looks at all aspects of developing 3D games using Blender and the Armory open source game engine. Click here for Table Of Contents -
LibGDX Text Tutorial Series
A massive tutorial series covering all facets of game development with LibGDX. LibGDX is a cross platform, Java based game engine. Click here for Table Of Contents -
Blender Game Art Tutorial Series
One of the longest series on GFS, this tutorial walks you from complete Blender beginner to creating a game ready, modeled, textured, animated and rendered sprite. Basically teaches you everything you need to know to get started using Blender.Click here for Table Of Contents -
Unreal Engine 2D Game Development Tutorial
This tutorial looks at all facets of creating a 2D game in Unreal Engine using the Paper2D library. There will be a companion tutorial covering Unity eventually.Click here for Table Of Contents -
GameDev For Complete Beginners Tutorial Series (Using Love2D/Lua)
This tutorial is somewhat unqiue on this list as it assumes zero prior programming experience. The first half starts by teaching you scripting in the Lua programming language. The second half of the tutorial series teaches you game development using the Love game engine. The entire series is video based. Click here for Table Of Contents -
Godot Engine Tutorial Series
This tutorial series covers all aspects of creating a game using the Godot game engine. Godot is an open source, C++ based game engine with a full game editor.Click here for Table Of Contents -
Defold Engine Tutorial Series
This tutorial takes an in-depth look at the Lua powered, mobile focused 2D game engine Defold made available free by King.Click here for Table Of Contents -
BabylonJS Tutorial Series
This tutorial series looks at the Babylon HTML5 game engine. We look at all facets of using this 3D WebGL powered HTML5 game engine in both text and video formats.Click here for Table Of Contents -
MonoGame Tutorial
This tutorial looks at all aspects of using the MonoGame engine, an open source implementation of Microsoft's XNA game framework. This series includes both text and video versions, as well as an e-book compilation.Click here for Table Of Contents -
SFML with C++ Tutorial Series 2015 Edition
This is a completely new for 2015 tutorial series covering SFML 2.3+. The series is in two parts, the first covering the fundamentals of working with SFML while the second covers creating a complete game using what you've learned, as well as incorporating third party libraries. This series is both text and video format.Click here for Table Of Contents -
A Complete Game from Scratch with C++ and SFML
While slightly outdated at this point (SFML 1.6), this sprawling game dev series teaches progressively more complicated C++ subjects, using the SFML media library. Although one of the older series on GFS, still quite relevant today. For SFML specifics, please see the previous tutorial. This one should still be useful for learning gamedev in C++ however.Click here for Table Of Contents -
Tiled Map Editor Tutorial Series
Tiled is a popular open source 2D map editor supported by a number of game engines. This video series shows all aspects of creating maps using Tiled.Click here for Table Of Contents -
HaxeFlixel Tutorial Series
HaxeFlixel is a 2D game framework based on the Flash based Flixel engine ported to the Haxe programming language. This text and video tutorial series cover all aspects of working with HaxeFlixel.Click here for Table Of Contents -
Paradox/Xenko Game Engine Tutorial Series
This tutorial series looks at the Paradox Game Engine (now Xenko), a 2D/3D C# based game engine with a complete level editor and advanced rendering capabilities.Click here for Table Of Contents -
LibGDX Video Tutorial Series
Similar in scope to the text based LibGDX tutorial series, this one is entirely video based but includes blog posts for source code and assets. LibGDX is a cross platform, Java based game engine. Click here for Table Of Contents -
Learning Blender One Hour at a Time Video Tutorial Series
This video tutorial series covers learning Blender in one hour chunks. It assumes you have zero prior experience, and spends one hour on each of the following topics: overview, modelling, texturing, animating and rendering. There are also a collection of Blender tips and tricks.Click here for Table Of Contents -
Adventures in Phaser with TypeScript Tutorial Series
This tutorial series looks at all aspects of using the Phaser HTML5 game library. Instead of JavaScript however, we work in the much more sane TypeScript language. There is some TypeScript related tutorial content as well.Click here for Table Of Contents -
Cocos2d-x C++ Game Programming Tutorial Series
This tutorial series explores using Cocos2d-x, a popular open source C++ port of the Cocos2D library. It covers version 3 of the library. Click here for Table Of Contents -
The adventures of an intrepid programmer in the lands of Moai
This tutorial series is all about using Moai, a popular Lua based cross platform game engine. Click here for Table Of Contents -
GameDev Math Recipes
This is a collection of common game dev related math algoriths, including description and JavaScript sample. Topics like collisions, shooting, facing and more are covered. Click here for Table Of Contents -
Using Swift and SpriteKit
A collection of tutorials on creating a game with the SpriteKit library and Apple's recently released Swift programming language. Click here for Table Of Contents -
Project Anarchy game programming tutorial series
Tutorials on using Project Anarchy, a AAA mobile focused game engine created by Havok. Click here for Table Of Contents -
PlayStation Mobile tutorial series
Now sadly discontinued, this tutorial series covered all aspects of creating a game for PlayStation Mobile, Sony's C# based game development system. Click here for Table Of Contents -
All Tutorials on GameFromScratch.com
The above tutorials just represent the most popular or multi-part tutorial series here on GameFromScratch.com. Over the years, there have been hundreds of tutorials covering a vast variety of subjects. Click here to see a live spreadsheet of every tutorial, guide or review published on GameFromScratch in a single page.